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Question by abermann_O · Mar 29, 2018 at 10:24 PM · textconsole.log.txt

Problem with TextAsset

Hello,

I have a txt Windows file in my Assets folder (Unity 2017.4.0f1), and this code in a canvas:

 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 
 public class chatDefine : MonoBehaviour {
     public TextAsset relato;
 
     void Start () {
     string text = relato.text;
     print (text);
     }    
 }

I drag the txt file to "Relato" in the Inspector, but when I run the program, all I get in the Console is:

UnityEngine.MonoBehaviour:print(Object)

I was looking all around the web, and I can´t get why I don´t see the actual content of the txt file printed in the console...

Thank you very much in advance to anyone who can tell me what I´m doing wrong here!

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