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Question by TheMemeGuy · Jun 13, 2018 at 09:34 AM · inputinput.getbutton

Input not working at all!

When I try to use input.getbuttondown or input.getkeydown, and the non down versions, no input is logged at all! I have no scripts named Input, InputManager or anything else that may set it off, and the same thing goes for objects, I have no clue what could be the issue.

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Answer by bakir-omarov · Jun 13, 2018 at 09:53 AM

Hey. Be sure that you attached script to any GameObject on the scene (even on the camera). And you can use this script:


     void Update() {
         if (Input.GetKeyDown(KeyCode.Space))
              Debug.Log("space key was pressed");      
     }
 

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avatar image TheMemeGuy · Jun 13, 2018 at 12:53 PM 0
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Holy crap, I am a massive idiot.

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