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Question by OnlyOne01 · Feb 05, 2019 at 07:55 PM · gameobjectlistdistance

How to check distance between a specific object and every objects in a list ?,How can I check the distance between an object and every objects in a list ?

First of all, I'm really new to coding, so I don't have any references or bases of some sort.

I'm trying to prevent a specific object, controlled by the player to get too close of any objects in the list called "OtherTraps".

public float Counter; public bool Timing = false; public List<GameObject> OtherTraps = new List<GameObject>(); void Start() { OtherTraps.AddRange(GameObject.FindGameObjectsWithTag("PiègeActif")); } This list is composed of every objects having a specific tag. I'm trying to compare the distance between the object and every listed objects. I tried this :

for (int i = 0; i <= OtherTraps.Count; i++) { if (transform.position.x - this.transform.position.x >= 5) { transform.position += new Vector3(1, 0, 0); } } Obviously it didn't work so I'm looking for help here.

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Answer by Mr_parkour10021 · Feb 05, 2019 at 09:20 PM

@OnlyOne01 use a foreach loop. the syntax is like this: foreach(DataType name in yourList) { // DoSomething } so basically in your case it would be foreach(GameObject obj in OtherTraps) { // Checks if the gameobject that this script is on is close to any of the objects in your list if(Vector3.Distance(transform.position, obj.transform.position) < distanceBetweenObject) { // your code goes here } }

i hope i could help!

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