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Question by GeT_LeFt · Feb 14, 2016 at 02:02 AM · timetimer

How do I store a time value in a variable.

Hello I want to display the time that the player took to complete a level. I am currently using

winText.text = "You Won in "+Time.time+"seconds";

but the time value is not constant. How do I store the time at the instant when this code was initialized?

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Answer by Zoogyburger · Feb 14, 2016 at 02:38 AM

You might want to take a look at this: http://unity3d.com/support/documentation/ScriptReference/Time.html here's an example:

 var levelTimer : float;
 var updateTimer : boolean;
  
 function Start()
 {
    levelTimer = 0.0f;
 }
  
 function Update()
 {
    if (updateTimer)
       levelTimer += Time.deltaTime;
 }
  
 function LevelEnded()
 {
    updateTimer = false;
 }
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