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Question by Zaicheg · Aug 31, 2016 at 10:49 AM · geometry

Boolean subtraction. Realtime

I want to do Boolean subtraction.

Initial figures: cubes (or simply letter "T"), plane (up to 10 angles, including non-convex). Count polygons -- minimum.

Subtraction made in real-time. With one mesh can be 6-8 subtractions.

Simple examples of use:

1) There is a room with six walls and the floor plane. It is necessary to trim the plane on the wall to get the correct form the floor.

Now I use this plugin: https://github.com/karl-/pb_ССГ

But sometimes there are crashes.

Can you advise plugin for this task?

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avatar image NerdClown · Aug 31, 2016 at 10:56 AM 0
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$$anonymous$$ind if I ask why you don't just make the floor in the same 3d program you make the walls in? 3d programs are great at boolean subtraction.

avatar image Zaicheg NerdClown · Aug 31, 2016 at 10:58 AM 0
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All content is generated at runtime.

avatar image alexander11 Zaicheg · Sep 06, 2016 at 11:47 PM 0
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@Zaicheg is it realtime?

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