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Indicating object outside camera screen view
Can anyone provide the simplest solution to the following problem? I have an object that can be positioned outside the camera viewport. In case of being outside I would like it to be indicated on the borders of the screen. For example if object's world position is (100, 0, 100) and camera is pointed downwards on (0, 0, 0) and given that object is outside of the view I would like it to be indicated by an arrow in the upper right corner of the screen (of rectangular shape).
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