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Bicycle Functionality using wheel coliders
how do i get the functioning of a bicycle like when the bicycle's speed is slow then it must be harder to balance the bicycle and cyclist falls off the cycle. I am using wheel collider for the tires. Is there any property in wheel collider through which it can be achieved. Any good tutorial or articles would be great.
Thank you
The "velocity" atribute is available for Rigidbody, so you'll need to use at least one (anyway you should use rigidbodies for the triangle of the bicicle and for the player riding the bike)
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