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Question by
Jawadh · Jul 26, 2015 at 08:19 PM ·
geometrymesh renderer
Broken Meshes in Windows Build
Hi,
I am getting broken meshes when I import FBX format to unity3d also when the use DX11 is enabled in the player settings.
I ve tried importing the meshes in different formats, but still the problem persist.
awaiting a solution asap.
Regards.
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