Question by
PitoSanti · Dec 19, 2017 at 12:08 AM ·
runtimeprocedural meshmodify
Modify procedural mesh at runtime
I'm generating procedural meshes, and would like to let the user modify the meshes at runtime. I haven't decided exactly how the interaction would be, I want to try a number of ideas. Are there any documentation/tutorials or examples out there?
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