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Question by therealjackwalden · Apr 18, 2012 at 02:43 PM · randomgenerationcontent

Randomly generated content?

I'm really new to unity - hardly touched the program. I was just wondering if there was a way to randomly generate content? Specifically a path (audiosurf style http://www.youtube.com/watch?v=A71ZJzqMm-k) If there is a way to do this - how would i go around it?

Cheers in advance.

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avatar image bodec · Apr 18, 2012 at 02:49 PM 0
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where you refering to a autmantic path that moves the ship to cllide with the colored blocks?

avatar image therealjackwalden · Apr 18, 2012 at 02:54 PM 0
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Not really, i want the player to have control over the ship to move across the path.

avatar image Lttldude · Apr 18, 2012 at 03:36 PM 0
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Do you just want the blocks to be placed randomly?

avatar image therealjackwalden · Apr 18, 2012 at 03:42 PM 0
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I dont really want the blocks, i just want the path and the ability to run an moveable object horizontally across the path.

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Answer by Julien-Lynge · Apr 18, 2012 at 03:34 PM

Sounds like you want more than to just randomly generate a path. A path is just a collection of points (Vector3s), which you can easily generate randomly in any programming language. Are you wanting to recreate what you see in that video? If so, you should look into procedural mesh generation - there's an example on the Unity website that shows you how to extrude a shape along a path. You can also look into iTween, which is a free library that allows you to create a smooth curve along a series of points.

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avatar image therealjackwalden · Apr 18, 2012 at 03:43 PM 0
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I'll give it a look mate, cheers

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