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Question by northerntempest · Jan 15, 2019 at 02:35 AM · uma

Unity Multipurpose Avatar Error: "Can't add script behaviour AssemblyInfo. The script needs to derive from MonoBehaviour!"

Regarding both the latest git and asset store versions of Unity Multipurpose Avatar and the latest non-beta version of Unity.

Trying to add the Dynamic Character Avatar script to an empty object in a new project, but the unity editor reports the error "Can't add script behaviour AssemblyInfo. The script needs to derive from MonoBehaviour!" and fails to add the script.

If I use a prefab already installed with the script, I get "The associated script can not be loaded. Please fix any compile errors and assign a valid script." and when I try to run the game in editor I get "All compiler errors have to be fixed before you can enter playmode!"

What do?

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Answer by SeeSt · Jan 23, 2019 at 05:45 AM

Same problem here! @northerntempest you found a solution yet? Thanks in advance!

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Answer by seneca_the_younger · Nov 09, 2020 at 07:39 PM

Same issue. After my computer crashed while unity was open, NONE of my projects worked any longer. Every scripts I tried to add would display the AssemblyInfo.cs error and ALL of my prefabs said they had missing scripts. What I did was read through the errors on the console specifically, and fix those specific files.

I had to fix the broken script in the red error of each project. Look at your console log for details and specifically address the issue displayed their. Once i did that, everything worked again.

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