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Getting black screen after executing on the Android phone
Hi, I'm getting black screen after I build and execute it on the Android phone (Prada 3.0) As you can see, there's only one sphere that can be seen on the screen. I'm creating in the 2D environment and tried both 'Use 24-bit Depth Buffer', 'Use 32-bit Display Buffer' checked and unchecked.
Is there something else I should check? Any advice for me please? Thanks in advance
Answer by vmachupalli · Jul 06, 2014 at 12:37 PM
Game devs are facing this issue wth 10-20% proximity.Please check this link and hope the solution provided works for you
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