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Max mesh trees for terrain does not work.
The max mesh trees option for terrain seems to have stopped working and changing it doesn't have any effect on the amount of mesh trees being rendered on the terrain. I am using Unity version 4.3.1 and have tried uninstalling/re-installing Unity with no luck. If anyone has encountered a similar issue, any help would be greatly appreciated!
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Arg, that confirms some performance problems here, thanks.
Answer by BlackMill-Games · Dec 05, 2013 at 09:42 PM
Confirmed here, it cut the performance of the wooded Verdun levels in half. I guess the workaround is adjusting the billboard distance...