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Question by OllyNicholson · Jul 28, 2011 at 11:18 AM · materialproceduralsubstance

How can I use Substance materials in Unity?

If you would like to make use of procedural substance materials in Unity, where you can change parameters and animate at run-time etc.

  • how would you find materials and apply to imported models and Unity objects?

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Answer by OllyNicholson · Jul 28, 2011 at 11:48 AM

Unity now supports procedural materials by importing allegorithmic substance materials

Substances will be available on the asset store amongst other places and you'll be able to:

  • Tweak the exposed parameters of the material e.g. tiling, colours etc

  • Preview in scene with bump mapping, specular etc.

  • Create multiple materials per material asset with different paramaters

Applying Substance material:

  • Drag the Material (sphere icon within the the Material Asset) on to the object or apply as you would a regular material

If you are importing an asset with substance already applied e.g. from Max or Maya you will need to re-apply substance material in Unity after importing, as currently you cannot import substances and settings from Max/Maya. You can place your substances from your library or those bundled with your art package directly in your unity project.

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avatar image OllyNicholson ♦♦ · Aug 10, 2011 at 01:35 PM 0
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New Guide/Tutorial here:

http://blogs.unity3d.com/2011/08/09/substances-procedural-materials-in-unity/

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Answer by DesertRaven · Jul 15, 2012 at 11:18 PM

This previous answer does not pertain to Unity Terrains??? or Yes?

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avatar image Afassolas · Feb 26, 2015 at 06:00 AM 0
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There is a free script for that on asset store by allegorithmic

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