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Question by Moohead · Feb 18, 2018 at 04:20 PM · spriteimage

Trying to replace a sprite in UI Image

I'm trying to change the sprite when I load the image with a scriptable object depending on what faction the image is from.

     public Image CrestIcon;
 
 if(faction ==Faction.Demon)
         {
             CrestIcon.GetComponent<Image>().overrideSprite = Resources.Load<Sprite>("Assets/Resources/Sprite" + "Demon_0");
         }

         else
         {
             CrestIcon.enabled = false;
         }


The enable and disable work fine, but I cant get the image to load for the factions.

I've also tried CrestIcon.transform.GetComponent<Image>().overrideSprite = Resources.Load<Sprite>("Assets/Resources/Sprite" + "Demon_0"); and the path as ("Assets/Resources/Sprite/Demon_0")

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