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Mecanim Locomotion Starter Kit & Terrain Issues
I import the "default avatar" from Mecanim Locomotion Starter Kit into my project and added it into my scene.
The "default avatar" works fine, until I started to create hills and place object.
It just walk through them even though I've put mesh colider, and terrain colider (for terrain case). The "default avatar" also walks on the air pass through the terrain boundaries.
How to make it works like the "contractor" in standard assets?
Thank you.
Answer by princeWIGUAN · Aug 25, 2013 at 06:44 AM
Okay, solved it myself. I just need to put character controller to the root mesh (not the parent) of the avatar (or model).
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