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Trouble getting headless linux build to run on Ubuntu.16.04.3 LTS
Hey guys, Been having this really frustrating issue when attempting to run a headless server build of my project on Ubuntu 16.04.3 LTS using SSH. There's not much to the project, a scene with meshes, materials, post-processing and a rudimental character controller. Builds/runs with windows but that's it...
https://pastebin.com/HK3CSnNY (here's the link to the logs in produces)
I been scratching my head on this for about 2 days now and I've finally given in to asking the community for help :P
If anyone has any advice or better yet a solution please let me know :)
Edit: Forgot to mention I have Mirror implemented. (Networking solution expanded from UNET)
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