Generated Mesh can't see only in Game view,Several Generated Mesh cannot see in Main Camera
Hello I'm developing map app which can see pipe line under ground. I used mapbox api and successfully generate meshes as you can see in Scene view. But the problem is in Game view, I can't see several meshes which point is out of camera view. I tried hard to figure out what is problem but i'm totally lost. I already checked clipping planes range(near 0.01 far 1500), using mesh renderer, material is standard. Is anyone can give me advice? Please...,
Answer by DoHeonKim · Oct 02, 2018 at 01:52 AM
Okay I get answer of this problem from another community. I used mesh.RecalculateNormals() but it was wrong way. It has to be changed mesh.RecalculateBounds(). If anyone is having similar problem with it, try this one!
Your answer
Follow this Question
Related Questions
Character buggs out and goes missing off screen 0 Answers
How to change camera illumination range 1 Answer
Can't Remove Character Head From FPS Cam - Model is a Single Mesh 1 Answer
Why mesh render's object becomes black? 0 Answers
How to use different texture/color in one Mesh with calculated position? 0 Answers