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Question by
robrtoprz · Jul 10, 2018 at 09:42 PM ·
c#script.meshrenderer
[ARCore] How to hide Mesh Renderer of DetectedPlaneVisualizer script?
Hi, I've been trying to hide the Mesh Renderer of the DetectedPlaneVisualizer in runtime using a toggle and a boolean, but I can't make it work, does anyone who develop in ARCore knows?
The DetectedPlaneVisualizer script
Thank you.
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Best Answer
Answer by robrtoprz · Jul 11, 2018 at 09:33 PM
If anyone wants to know, I found a solution, someone answered my question on GitHub and it worked: https://github.com/google-ar/arcore-unity-sdk/issues/278