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Problem with quad offset scrolling in 2D
Hi, I want to scroll my background by changing the offset of the material. It is working fine if I do not change MaxSize in sprite import settings.
If i change MaxSize to 2048, and if I run my offset scrolling script on that sprite, I am facing panning effect on texture as you see in the below image.
Anyone please suggest me the solution to my problem.
Thank you.
import.png
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panning.png
(189.5 kB)
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