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closed Mar 28, 2020 at 04:58 PM by
Blueeyesjt10 for the following reason:
The question is answered, right answer was accepted
Question by
Blueeyesjt10 · Mar 28, 2020 at 04:36 PM ·
collisioncollidercolliderscollision detectioncollide
[SOLVED] Colliders aren't working properly. Clipping through ground.
My character's colliders seem to be warping through the ground and... bouncing/sliding. I'm not sure what's causing this. Instead of box-colliders, I've also tried convex mesh colliders but that didn't do the trick. In addition, all the physics layering is correct. The player physics layer is able to collide with the ground layer. Anyone got an idea of what the issue could be?
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Answer by Blueeyesjt10 · Mar 28, 2020 at 04:58 PM
The floor beneath it needed to be kinematic. Instead, I had the rotations and positions frozen.