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Question by leon1985 · May 29, 2015 at 05:45 AM · spritedrawcallsgroupgroups

different atlas groups makes more draw calls ?

I know why there are more than one group because I use different compression for images The thing I want to know is these groups will make more draw calls than only one group ?

I tested myself, seems that unity treat these groups in one draw call. I am not sure about the result as I think they are in different atlas . so anyone know more details about this ?

PS: forgive my poor english :)

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