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Question by KubaPrusak · May 27, 2015 at 12:20 PM · c#cameraportalmirrorreflection

MirrorReflection Portals

Hi, I've spent a couple of hours and lots of googling/searching trying to figure out how to modify the MirrorReflection4 script to create a portal effect (http://wiki.unity3d.com/index.php/MirrorReflection4). Could someone post code/guide me in the right direction on how to achieve the portal (just view, not physics) effect using this script.

Or is there an easier way to create portals; I tried render textures but I couldn't figure out how to get the perspective right.

Bear in mind that I don't really understand how the Matrix works and I find the script a bit complicated.

Thanks :)

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