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Question by Koenn · Jan 01, 2017 at 04:57 PM · meshraycastingvertices

Raycast not working on terrain

So I have this terrain mesh:

terrain1

And I'm trying to get a raycast from the player to the terrain, so I can see where on the terrain he's looking. I tested it on a simple flat plane, and that works fine, but when I try the terrain mesh it doesn't seem to hit anything. After a little bit of testing, it seems like the raycast doesn't work on a mesh with a lot of small vertices, because when I made this mesh with only a few larger vertices it works fine.

terrain2

Am I doing something wrong, or is what I want simply not possible?

206f842aa28a4099af17dcc8d76affc8.png (388.1 kB)
screenshot-1.png (232.0 kB)
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