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Services, Performance: How to set "Affected Versions" for PC/Mac?
In the Unity Performance services, how do you set the "Affected Versions" value? For all my projects it's been "0.1". I've seen a couple questions specify how to do this for iOS/Android, but how do you do it when your project is exclusively for PC/Mac?
Here's a screenshot of the column, in the bottom left. The value has always been 0.1. Thanks!
screen-shot-2017-03-30-at-32040-pm.png
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Best Answer
Answer by nyonge · May 07, 2017 at 08:59 PM
Problem seems to be solved. After the latest update under Player Settings a field called Version* is usable, even when building to PC/Mac. No need to switch to iOS/Android to modify that value each time I build.