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Question by StrongGuy · Feb 04, 2016 at 08:39 AM · scripting problemscript.reflectionscript error

Some public methods can not be called

Example: System.IO.Directory has 2 CreateDirectory:

 public static DirectoryInfo CreateDirectory(string path);
 public static DirectoryInfo CreateDirectory(string path, DirectorySecurity directorySecurity);

when i called the second method, Unity told me:

 error CS1501: No overload for method CreateDirectory takes 2 arguments

Why is that?

Is there a way to know what method can not be called even if it is public?

(I need to generate auto-call code by reflection)

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Answer by saschandroid · Feb 04, 2016 at 08:56 AM

You can't use the second method if you have set the api compatibility level to .NET 2.0 subset. Switch to .NET 2.0 and it should be there.

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avatar image StrongGuy · Feb 04, 2016 at 09:08 AM 0
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Thank you ! But why typeof(Directory).Get$$anonymous$$ethods(...) contains the second method (.net 2.0 subset)?

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Answer by StrongGuy · Feb 04, 2016 at 02:58 PM

http://docs.unity3d.com/412/Documentation/ScriptReference/MonoCompatibility.html

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