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Question by StephanK · Mar 09, 2012 at 10:59 AM · bugprofilerprofiler-error

Too many Profiler.BeginSample ??

I tried using deep profile on one of my scenes and the profile always stops with the error message above. If I don't use deep profile it works. I don't use Profiler.BeginSample or EndSample anywhere in my code, so it must be something internal. Anyone ever came across that one?

It always happens when I switch a bunch of objects (menu etc.) off and turn another bunch on.

Ok, it has nothing to do with switching objects on/off, it rather happens when I try to create an XmlSerializer. If I comment that out it works with deep profiling turned on. Any idea why that messes with the Profiler?

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avatar image MithosAnnar · Mar 09, 2012 at 11:05 AM 0
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Wow, you must have a lot of OnGUI functions, Start functions and awake functions.

But what platform are you building for?

And what are your player settings?

avatar image MithosAnnar · Mar 09, 2012 at 11:06 AM 0
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This might not be the problem. The option fast but no exceptions can cause problems on the iphone.

avatar image StephanK · Mar 09, 2012 at 11:25 AM 0
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It's an Android project and happens only in the editor.

avatar image StephanK · Mar 09, 2012 at 12:07 PM 0
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Ok, it has nothing to do with switching objects on/off, it rather happens when I try to create an XmlSerializer. If I comment that out it works with deep profiling turned on. Any idea why that messes with the Profiler?

avatar image bmcc · Feb 05, 2013 at 10:24 PM 0
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I am having this same issue. Turn Deep Profiling on but not using Profiler.Begin/End Sample and I get this error message???

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