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Question by ebynakis · Sep 07, 2015 at 03:49 PM · androidfreezestart

[Android]My game freezes for 2-3 seconds after i move my character for the first time

Like the title says, my game freezes for 2-3 seconds after i move my character for the first time, it doesn't freeze when i'm in unity and i'm trying to run the game, but when i put it on a mobile device it does freeze for the amount of seconds stated in the title. Can someone shed some light upon this issue? Is it because I have to much stuff in the start method? Here's the start method: Is it the FindObjectOfType method that slows things down?

 void Start () {
             myRigidBody = GetComponent<Rigidbody2D> ();
             jumpBehaviour = GameObject.FindObjectOfType<JumpButtonBehaviour> ();
             dir = 0f;
             moveVelocity = 1;
             anim = GetComponent<Animator> ();
             dontIgnore = true;
             nextCombo = 0f;
             firstAttackUsed = false;
             isAttacking = false;
             isJumping = false;
             canMove = true;
     }

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avatar image Suddoha · Sep 07, 2015 at 04:11 PM 0
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What happens (disregarding the resulting errors) if you comment out the line with FindObjectOfType?

avatar image ebynakis · Sep 07, 2015 at 07:51 PM 0
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i tried it after and it still freezes, shouldn't it freeze when the game actually starts if it were a start method problem? i'm asking this because my game freezes when i first move the character. when the level starts all the monsters move without problems, but when i first move my character, that's when it freezes, it freezes for 1-2 seconds, i kinda exagerated when i said 2-3 seconds. Nonetheless it's really annoying.

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