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Question by fernandaputra45 · May 05, 2019 at 09:33 PM · bugfreezingpause game

Bug Playing Unity

I have bug thats make me confuse. If I hit button play on Unity, game is started but like "freeze" i must press "esc" to "unfreeze" my game and working properly.

there is any bug on my code, or what?alt text

here is my code for GamePause

 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 using UnityEngine.UI;
 using UnityEngine.SceneManagement;
 
 public class gamePause : MonoBehaviour {
 
     public bool terPause;
     public GameObject panelPause;
     // Use this for initialization
     void Start () {
 
     }
 
     // Update is called once per frame
     void Update () {
         if (Input.GetKeyDown (KeyCode.Escape)) {
             if (Time.timeScale == 1) {
                 pauseGame ();
             }
             else {
                 jalanGame ();
             }
         }
     }
 
     void pauseGame(){
         Time.timeScale = 0;
         panelPause.SetActive (true);
     }
 
     public void jalanGame(){
         Time.timeScale = 1;
         panelPause.SetActive (false);
     }
 }
 

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avatar image galactichyperstar · May 05, 2019 at 09:38 PM 0
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Script seems fine to me. The problem might be somewhere else. Are you only using Time.timeScale in this script? If there are others that use it, then those might contain the bug.

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