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MonoDevelop Freezes on Launch
I'm having an issue with MonoDevelop freezing on launch after updating Unity to 3.1.0f4 on my Windows 7 - 64bit machine and can't figure out how to fix it.
I tried the new version on 32bit machine and it worked perfectly.
Any help or advice would be fantastic, thank you.
Answer by Grady · Oct 01, 2011 at 02:34 AM
Are you opening MonoDevelop by clicking on a script in the project view in Unity? If so, try opening MonoDevelop first (C:\Program Files\Unity\MonoDevelop\bin\MonoDevelop.exe), and once it is open, then try clicking on a script in Unity and see if it freezes...
I'm not fully sure, but it may be a thing to do with your 64-bit OS. It shouldn't be though, because I would have thought that Unity would take 64-bit operating systems into consideration, and not just 32-bit ones. That shouldn't be the issue, but it could be...
Comment back on your findings if you need more help!
-Grady
Thanks for your quick reply Grady.
Unfortunately I have tried doing that and I have also tried running it as ad$$anonymous$$istrator and a few different compatibility modes.
I did a fresh install after clearing the registry files and I still get the same problem.
$$anonymous$$aybe I'm missing a service pack? I remember a while back Unity was telling me I was missing one.
Thanks.
Yeah, make sure you have all the windows 7 updates.
Then make sure that you have upgraded unity to the latest version.
Comment back if you need more help!!!!!!!!!!!!!!!!!
-Grady
I just installed every single update possible and it still persists!
Yes, I updated to the latest version as it came out and this is when the problem started occurring.
do you reboot your computer alot? if not, try restarting....
Yes, I updated on the day it came out and I've been having the problem every day I've tried since.
I really don't want to have to use Uniscite :c
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