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Question by Liutauras · Jul 31, 2015 at 05:49 PM · wwwpnghttp

Reliable way to download textures

Is there a reliable way to download textures from http server ? At the moment I tend to get questions marks from time to time and it seems to be random. I am using .png format images. Suggestions welcome, thanks.

 private IEnumerator setQuestionImage(string urlk,int index){
     Texture2D tex = new Texture2D(2, 2,TextureFormat.DXT5Crunched, false);
     string url = "http://127.0.0.1/test.php?key="+urlk;
     WWW www = new WWW(url);
     yield return www;
     www.LoadImageIntoTexture(tex);
     this.ret = Sprite.Create(tex,new Rect(0, 0, tex.width, tex.height),new Vector2(0.5f, 0.5f));
     www.Dispose();
 }
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Answer by sumeeton · Jul 31, 2015 at 06:02 PM

Check for errors before loading the texture.

 if(www.error != null)
 {
      Debug.Log(www.error);
 }
 else
 {
      // Load texture
 }


www.Dispose() should be used to abort downloading process. I don't see any use of the call in your implementatin.

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