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Slow Animation Response
I have a problem with the animation response time is way to slow. How can I change it so it response faster? is it possible to repeat without looping? thank you ! :)
Answer by Berenger · Feb 27, 2012 at 11:49 PM
The animation start when you tell it to start (not sure if same frame or next, probably next). Make sure you don't have empty frames in your animation. The repeat thing, change the wrapMode in the importer or in the component.
Larsson, mark the answer as correct if it solves your problem. And welcome to UnityAnswers!
Sorry I dont know if it solves my problem yet, because I can not check the frames. I have to talk to my friend first, but she isn't here.
Answer by c3534l · Jul 31, 2016 at 04:42 AM
I had this problem, too. The problem turned out to be that when transitioning from animation A to animation B, my animation controller was waiting for animation A to completely finish it's loop. I solved it by going into my Animator, selecting animation A in the inspector under "Transitions", then unchecking "Has Exit Time" in the little bit that shows up after you click it.
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