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Question by Mufifnman · Aug 21, 2020 at 08:36 PM · camerascreenshotrender texturebatchmodeheadless

How do I take a screenshot from a headless server build?

Hi All!

As part of my unity project I take a screenshot of a top town view every so often, using a dedicated camera with a render texture explicitly calling camera.render. I have a headless server that I would love to move this functionality to, but naively moving that code to the headless server build just produces a blank image. Is there a way to force this render to work there? Or to launch another instance of my headless server build in a non-headless mode (like the opposite of -batchmode) just for this use case?

Thanks! Kevin

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