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Question by
uanmanarmy · Nov 03, 2016 at 11:57 AM ·
assetbundlefbxdynamic loadingrestful
Loading dynamically multiple 3d objects from remote server at runtime
Hi,
I have a server where I am uploading .fbx
(or other extensions for 3d models) files.
Is it possible from unity application to load those files dynamically (e.g on a button click), without defining an AssetBundler
for each model?
What is the best and efficient way to make REST API calls within application?
Thank you in advance!
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