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Multiple concurrent command line builds?
I need to use Unity to create builds for many platforms from command line. Furthermore, I need to be able to create multiple builds concurrently (on a server, multiple build requests from multiple clients, don't ask why :P). Is it possible in Unity? Is it possible to be building more than one build at the same time? If so, how?
Have you tried? You can run multiples instance of unity for different projects. There is no reason to not work.
Answer by indianalf · Oct 10, 2014 at 01:42 PM
possible but tricky : 1 create one folder for each build , beside your original project folder 2 create symbolic link of your original folder content inside each folder ( symbolic links can be made by python script or using symlink shell extension on windows for example ) do not create any link for those generated during the build : library , temp , bin etc .. run the comandline build with the appropriated folder arg (symlinked folders to the original ) depending on what you build exactly its possible to symlink the metadatabase in library or shadercaches etc .. i use this hack with jenkins to speed up mine .. ,