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Question by Xpoint · Aug 06, 2017 at 09:20 AM · fileconsoleloggingwrite data

Console.WriteLine Redirect to file

Hi, I am trying to redirect the logs in unity to be written into a file in order to run the game on android and have the logs readable from my android devices. I am trying to use this in order to get the targeted result. This is my code

 public static FileStream createFile(string filePath)
 {
     string path = Application.persistentDataPath + @"\" + filePath;
     FileStream fileStream = new FileStream(path, FileMode.OpenOrCreate);
 
     return fileStream;
 }
 public static void setUpLogger()
 {
     try{
         StreamWriter streamWriter = new StreamWriter (createFile (logFileName));
         Console.SetOut (streamWriter);
     }
     catch(Exception ex) {
         print ("Error while setting up logger; " + ex);
     }
 }

The file is created but when I call Console.log the string I pass is not written to the file And the file is still empty.

Thanks

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