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plugins mac bundle architectures
I use mac resoures(.bundle) in editor
usually unity program is locked when load bundle
bundle architectures is universal(i386, x86_64) at reference(http://docs.unity3d.com/Documentation/Manual/PluginsForDesktop.html)
but, still locked.
I don't know solution.
I think... because of malloc.....
why unity program is locked when load bundle??
architecture?? any build settings(.bundle project) problem??
also, sometimes unity program doesn't import bundle file. so, I have to reimport all.
I don't know reason. because of bundle problem??
plz . give me solution.
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