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Question by
deltron1830 · Jun 16, 2016 at 03:00 PM ·
crash logcrashreportlogging
How to get log file from last session in build?
We're trying to get more visibility on a crash in our app. Our app is built for windows store so the crashlytics we have tried do not work with it. One idea we had to overcome this was to send the unity log files to ourselves if they contain an exception. Unfortunately in a build unity seems to overwrite the last log file on open. So we have a bit of a catch 22 here. If we were to check for exceptions in the last log file when the app opens that would be too late as unity will have already overwritten it with a new blank one.. We were wondering is there any way round this? Perhaps a build setting that will save the last log as the editor does? Thanks!
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