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               Question by 
               acourpet · Feb 21, 2020 at 08:36 PM · 
                androidgraphicsandroid buildbeginnerbug-perhaps  
              
 
              graphic issue with some android devices running 6.0
I'm working on my first game. After uploading the bundle to Google Play Console, I notice that some phones using 6.0 are showing some graphic errors and some users have also confirmed the graphic issue. As I am new to programming I'm not sure where to start to troubleshoot the issue. I tried disabling dynamic occlusion but that did nothing. The game works fine in Unity game view and on my Android ZTE Z978 phone running 6.0.1. Any help would be appreciated.
Unity Version: 2019.3.0f6
Problem Screenshot: 
On working phones: 
 
                 
                graphic-error.png 
                (440.5 kB) 
               
 
                
                 
                graphic-error2.png 
                (364.5 kB) 
               
 
              
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              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                