Can I duplicate a single frame of animation at runtime?
Not sure if I'm asking the right question. Specifically, I'm looking to flash or superimpose an image of the character in its current pose, whatever that may be, at the position of a trigger. My first thought is to instantiate a copy of the model at the character's position and apply its pose or animation frame onto the duplicate. Or duplicate the character at runtime with animation paused or disabled. I'm not sure if there's an alternative way to simulate this effect. Either way, I am at a loss for implementation.
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