Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
  • Help Room /
avatar image
0
Question by LoganTylerLT · May 15, 2018 at 12:47 AM · scripting problemscripting beginnerscript error

Why do I only have left/right mouse movement

Keep in mind that only been looking into coding this past week and I'm not sure on how to make everything work for a simple first PersonController/Camera

I've been reading on how to create the code and I am the closest I've been on making it work using this.

 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 
 [RequireComponent(typeof(Rigidbody))]
 public class FPController : MonoBehaviour {
 
     public float speed = 5f;
 
     private Transform cam;
     private Rigidbody rb;
     private Vector3 velocity = Vector3.zero;
     private float mouseSensitivity = 250f;
     private float verticalLookRotation;
     
     //use this for initialization
     void Start ()
     {
         rb = GetComponent<Rigidbody>();
         cam = Camera.main.transform;
     }
 
     //update is called once per frame
     void Update ()
     {
         float xMov = Input.GetAxisRaw("Horizontal");
         float yMov = Input.GetAxisRaw("Vertical");
         float zMov = Input.GetAxisRaw("Jump");
 
         Vector3 movHor = transform.right * xMov; // (1, 0, 0,)
         Vector3 movVer = transform.forward * yMov; // (0, 0, 1,)
         Vector3 movUp = transform.up * zMov; // (0, 1, 0,)
         velocity = (movHor + movVer + movUp).normalized * speed;
 
         transform.Rotate(Vector3.up * Input.GetAxis("Mouse X") * Time.deltaTime * mouseSensitivity);
         verticalLookRotation += Input.GetAxis("Mouse Y") * Time.deltaTime * mouseSensitivity;
         verticalLookRotation = Mathf.Clamp(verticalLookRotation,-60, 60);
         cam.localEulerAngles = Vector3.left * verticalLookRotation;
     }
 
      private void FixedUpdate()
     {
         if (velocity != Vector3.zero)
         {
             rb.MovePosition(rb.position + velocity * Time.fixedDeltaTime);
         }
     }
 }

After following The video on Coding First Person Controller

After following along and Checking over the code multiple times I see this in my console alt text

If anyone that knows a bit more about this than I do could explain what I did wrong and how to fix it would make me very grateful! Thank you in advance!

consoleerror.png (9.3 kB)
Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image LoganTylerLT · May 15, 2018 at 01:30 PM 0
Share

Ive just noticed looking back at the code is that i dont have a horizontal axis rotation and may be the cause of me no being able to look up

1 Reply

· Add your reply
  • Sort: 
avatar image
1

Answer by vinilly · May 15, 2018 at 03:50 PM

The error is null reference - meaning camera.main.transform.(missing reference here);

Just some examples to set reference - Example;

     cam = camera.main.transform.position;
     cam = camera.main.transform.up;
     cam = camera.main.transform.left;
     cam = camera.main.transform.translate;
     cam = camera.main.transform.lookat;
     cam = camera.main.transform.right;
     cam = camera.main.transform.eulerangles;
     cam = camera.main.transform.rotation;
     cam = camera.main.transform.forward;
Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image LoganTylerLT · May 17, 2018 at 01:29 AM 1
Share

I got it to work finally. Thank you for your help!

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

207 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Why is my script not working? 1 Answer

hey! this problem has been bugging me cs1525 unexpected symbol `quaternion' can you please help we with this problem. 1 Answer

2D ROGUELIKE SCRIPTING HELP , 2D Roguelike Script issues 1 Answer

Please Help With Script 1 Answer

How do i fix this error? Cannot implicitly convert type `Sprite' to `UnityEngine.Sprite' 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges