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Is there a way to exclude dll scripts in editor?
In my project I use System.ServiceModel.dll which works normally when running in editor.
But when I tried to build project, unity said that It needs also 3 other dll's
System.Web.RegularExpressions.dll
SMDiagnostics.dll
Microsoft.Transactions.Bridge.dll
which I added and build was successful.
But when I tried to run project in editor, unity instantly crashed.
I found out that when I delete those 3 new dll's it runs but then I cant build and I dont want to do such tedious work every time I want to build.
I tried to set standalone platform only for those 3 but editor still tries to use them and crashes.
Is there a way to force exclude them?
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