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FMOD Channels in Unity
So I'm trying to create a Master Volume using FMOD in Unity. My initial thought was to use a channel however in the unity plugin version Im not seeing Channels that I can use. I looked around and im thinking that mixerstrips might do the trick im looking for but when I try to use it I get errors regarding unable to find the event sounds. any help would be appreciated.
public FMOD.Studio.MixerStrip masterBus;
public FMOD.Studio.System sys;
public void Start()
{
FMOD.GUID guid;
sys = FMOD_StudioSystem.instance.System;
FMOD_StudioSystem.ERRCHECK(sys.lookupEventID("/", out guid));
FMOD_StudioSystem.ERRCHECK(sys.getMixerStrip(guid, FMOD.Studio.LOADING_MODE.BEGIN_NOW, out masterBus));
}
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I googled "unity3d what is F$$anonymous$$OD" and got a bunch of sites; not knowing anything about F$$anonymous$$OD I can only suggest that while waiting for a more knowledgable reply, check some of those out.
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