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Question by justking14 · Feb 01, 2014 at 04:13 AM · imagespixelsgimp

bottom of image appears on top

I'm exporting a number of images from gimp to my newest project.
When I play the game, the bottom of the image is visible on the top. Like I see the bottom row of pixels of his shoes right above the character's head. I had a similar issue with my arrows, but I saw the front of the arrow on the back. I replaced the images with images twice their size and saw the line above the player less, but still saw it. Note: Using Unity2d The code I'm using to switch between images is: myRenderer = gameObject.GetComponent(); myRenderer.sprite = yellowSprite;

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avatar image supernat · Feb 01, 2014 at 04:54 AM 0
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I think I understand, but can you post a screenshot, and explain in detail the settings you use for the imported textures, the type they are, is it atlased, filtering, wrap modes, etc.

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Answer by FreeTimeDev · Feb 01, 2014 at 10:03 PM

Change texture mode from repeat to clamp and Point from bi/trilinear.

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