IAP works in Editor but not working in Play Store or IOS
UnityIAP UnityEarlyTransactionObserver: Request to initiate queued payments BuyProductID FAIL. Not initialized. UnityEngine.Events.UnityAction:Invoke() UnityEngine.Events.UnityEvent:Invoke() UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean) UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents() UnityEngine.EventSystems.StandaloneInputModule:Process()
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
When I try to use IAP in Editor its working fine. After I uploaded and downloaded to my device from Play Store nothing happen, literally nothing happening. I already deleted Plugins and used older versions but nothing happen after build.