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Check if Two Rooms are Connected
Hey! Iam currently working on a Game where you got a Maze and you have rotate the Maze Parts in a certain Time period. The Maze will get generated by hand by me. the whole thing looks like that:
what i want to do now is that my game checks that the start and finish point are connected/the puzzle got solved and my simple question would be: how can i do this? so there are more than one way to solve the puzzle as you can see since there are different paths so i can not do something like "if this peace got rotated two times and this peace got rotated three times and this one time = puzzle solved"
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