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Question by Setzer22 · Oct 22, 2011 at 01:36 PM · backgroundanimated

Animated background

Hello everyone,

I'm trying to do a simple minigame in my project creating a sidescrolling shoot 'em up, like those spaceship games that were on SNES and Sega genesis. I've set up a character controller and the movement script it's nearly finished. Now I was thinking on how the level progression is done. I've thought the simplest way is to let the character move around the screen, and then make enemies appear going from right to left, also I need an animated background to create movement sensation.

Is this the most easy way to do it? If so, how can I make the animated background thing?

Thank you.

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avatar image syclamoth · Oct 22, 2011 at 01:58 PM 1
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There have been a bunch of questions about animated backgrounds here over the last few weeks, but the best solutions I saw out of the many posted was to animate renderer.material.mainTextureOffset, so that it looks like the background is moving.

avatar image Setzer22 · Oct 22, 2011 at 04:07 PM 0
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Ok thank you very much. I assume that modifying the TextureOffset of the renderer works for a plane which is in the same 3d space as the other objects and has this texture applied to it. Is there any way to do the same thing with a GUITexture, which I'm using to do my game's backgrounds?

Anyways, I was able to solve my problem with a plane with a texture on it with your method. Preety simple, thank you.

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