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Tilemap With Irregular Lines
I'm looking at the game Arietta of Spirits, and I see all these irregular lines and shapes in the ground tilemaps (roads, paths, grass etc...). I've uploaded a picture of one small example. My question is around procedure in making these (or at least your best guess). Is there some magic in getting these irregular paths/lines/shapes generated throughout the entire game to use in tilemaps, or is this just a much more sophisticated tileset with a heck of a lot of hard work put into it. The lines I'm specifically referring to here is the border line between the light and dark grass.
Thanks
I don't think there is any kind of "random edge generation" going on... simply put - analyze the image for a while and you see similarities. Around the center, there is a blob down right from grass patch. On its right upper edge there are 2 pixels. You see this same corner piece down right from it. And also right from it.
I think this is nothing more or less than quality tileset for blobtiling with good amount of artistic skill. Best way to detect this is probably to get a larger screenshot of game, and overlay a grid over it. Then try to match grid size so that certain tiles each fit inside a grid cell. That way you can see if they are using the same tiles, if you cannot pick them from the image.
New here, and didn't even notice this comment. I think you're exactly right. As I suspected, no magic, just hard work. Thanks for the advice.
I did find this deviant art tutorial that shows how these types of organic-looking tilesets are created (painstakingly so). This might be one procedure, other than using the more powerful method above.
Answer by tonialatalo · Aug 30, 2020 at 05:41 AM
It seems like there could be some random line drawing algorithm there. This StackOverflow post asks about making such and the top answer seems to provide nice simple code for it: https://stackoverflow.com/questions/6169055/generating-random-points-to-build-a-procedural-line
Thanks! I could see with some noise in between the dots, you could get a really awesome effect.
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