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Melting a mesh on top of another mesh?
I'm looking for ideas, any trick that can simulate melting lets say a piece of chocolate on top of a random mesh. How can that be simplified? If i need to use mesh manipulation, what is the algorithm for it?
Thanks,
Answer by loopyllama · Mar 10, 2011 at 08:37 AM
you won't get 3d mesh fluid dynamics to be realtime anytime soon. that said you'll have to do vertex animation which can be simplied by morph targets. here is a morph target script that the community has provided: http://www.unifycommunity.com/wiki/index.php?title=MeshMorpher
To be honest, I do not think it will look good and I strongly suggest that you reconsider wanting to make meshes appear to melt on top of other meshes. It will be a lot of work and the results will most likely be lackluster.