Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by KeenanPearce · Mar 30, 2013 at 10:14 PM · errornullreferenceexceptionobject reference

NullReferenceException...

I have been following a tutorial series on youtube and I so far I have done everything correct. Until now, I have this error...

NullReferenceException: Object reference not set to an instance of an object

Boo.Lang.Runtime.RuntimeServices.InvokeBinaryOperator (System.String operatorName, System.Object lhs, System.Object rhs) CollisionDetectionSphereScript.Update () (at Assets/CollisionDetectionSphereScript.js:10) I sort of understand this means that the script cannot find the item you have selected, or if you have selected one at all. Here is my code: var floatAbove : float = 0.1; var playerCapsuleTransform : Transform; @HideInInspector var collisionDetected : boolean = false;
function Update () {
transform.position.x = playerCapsuleTransform.position.x; transform.position.z = playerCapsuleTransform.position.z; transform.position.y = playerCapsuleTransform.position.y + ((playerCapsuleTransform.GetComponent(Collider).Height * playerCapsuleTransform.localScale.y) / 2 ) + (transform.localScale.y / 2) + floatAbove;
}
function OnCollisionStay (collision : Collision){
if (collision.transform.tag == "Level Parts") collisionDetected = true;
}
function OnCollisionExit () {
collisionDetected = false;
} Now the error is pointing to line 10, but I included the entire script just in case it is a spelling error in another line. I have set the Player Capsule Transform in the Inspector but I still have this error. Please help me resolve this, Thank you.
Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image whebert · Mar 31, 2013 at 01:50 PM 0
Share

Are you sure there is a Collider on your playerCapsuleTransform?

1 Reply

· Add your reply
  • Sort: 
avatar image
0
Best Answer

Answer by DarkScythe97 · Mar 31, 2013 at 04:57 AM

Try this: playerCapsuleTransform.GetComponent(Collider).height

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

12 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

NullReferenceException: Object reference not set to an instance of an object 0 Answers

Calling 'AddItem' Method giving me error NullReferenceException: 0 Answers

Why am I getting NullReferenceException on my .Contains()? 1 Answer

Null Reference exception help 2 Answers

Trying to get javascript to chnge UI.text but it wont 2 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges